Isometric Character Controller - Unity
A simple little character controller I made to try out movement with an isometric camera perspective.
View the source code here on my Github.
Features
- Keyboard and Controller Compatible.
- Smooth follow camera.
- Highly Customizable.
- Movement Damping.
- Jumping:
- Coyote Jumping
- Jump Buffering
- Better Jump parabolic motion
- Long jumping
- Gliding (Inspired by Breath Of The Wild.
- Cutout shader to show the player through objects obstructing the camera.
Controls
Controls | Keyboard | Gamepad |
Move | WASD | Left Stick |
Jump | Space | A (Xbox) / X (PlayStation) |
Glide | Press & Hold Jump while airborne | Press & Hold Jump while airborne |
Status | Prototype |
Platforms | HTML5 |
Author | Emre Dogan |
Genre | Adventure |
Tags | Controller, Isometric, Unity |
Comments
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Hello! How you create this controller? :)
AMOGUS!